Client:
CYAN Worlds
Project Goals:
Design a visual style and graphic elements that will fit the theme of the game MYST and appeal to its core audience.
What I accomplished:
• Analyzed existing client designs, game visual language and audience expectation and gathered it in a Design Document
• Created several quick visual style mockups for client to choose from
• Refined the mockups in to a visual style that addressed client preferences and looked visually appealing
• Created graphic elements that conveyed the themes of the project without taking attention away from the content
Key words:
MYST, book, writing, calligraphy, ink, sketch, notes, personal, clean, minimalistic.
Font:
Myst Linking Book (in-game font)